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Re-organize source code into sub modules? #114

@andytorrestb

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@andytorrestb

Currently the source code is broken into four modules: src/game_entities, src/gui, src/services, and src/scenes.

  1. Is it worth dividing each module into sub-modules. For example, src/game_entities/ contains 30 files! This could be organized into sub-modules such as characters, items, behaviors, etc. The items module would likely also have sub-modules (wearable, env, etc).
  2. On a similar note, is it worth considering the MVC architecture to re-organize these modules?

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