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Releases: Zylann/godot_voxel

Godot 4.5.stable.custom_build [876b29033] + Voxel Tools 1.5

16 Sep 22:58

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This is a custom Godot build from the 4.5 branch including the voxel module.

"template" versions are for exporting your game.
"double" versions support large world coordinates (export templates not provided).
"tracy" versions are instrumented for the Tracy profiler (see documentation).
If your target platform is not included, you may have to build it yourself for now, or use the extension version.

For more info about getting builds, see Documentation

For a list of changes, see Changelog

Voxel Tools GDExtension 1.5 for Godot 4.5+

16 Sep 22:52

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This is a GDExtension build of the voxel module.
WARNING: It hasn't gone through much testing, so it might have bugs that are not present in module builds.

This is structured like a plugin: unzip contents of the archive at the root of your project.

For a list of past changelogs, see Changelog

Voxel Tools GDExtension 1.4.1 for Godot 4.4.1+

30 Mar 10:39

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This is an experimental GDExtension build of the voxel module.
WARNING: It hasn't gone through much testing so far, so it might have bugs that are not present in module builds.

This is structured like a plugin: unzip contents of the archive at the root of your project.

For a list of past changelogs, see Changelog

Godot 4.4.1.stable.custom_build [49a5bc7b6] + Voxel Tools 1.4.1

29 Mar 11:37

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This is a custom Godot build from the 4.4.1 branch including the voxel module.

"template" versions are for exporting your game.
"double" versions support large world coordinates (export templates not provided).
"tracy" versions are instrumented for the Tracy profiler (see documentation).
If your target platform is not included, you may have to build it yourself for now.

For more info about getting builds, see Documentation

Changes

  • VoxelToolMultipassGenerator: implemented get/set_voxel_metadata

Fixes

  • Fixed leak when GPU is enabled for voxel generation or detail normalmap rendering, which could lead to a crash after a while
  • Terrains no longer interpolate unnecessarily when physics interpolation is enabled (terrain is static so it is not supported for now).
  • This release is built with ANGLE support (see #734)
  • VoxelGeneratorGraph:
    • Fixed Curve node was incorrect when used on the GPU.
    • Fixed single-voxel queries not working with blocky voxels (notably fixes raycast in VoxelLodTerrain)
    • Editor: auto-connects stopped working when copying a node having some (like noise; workaround was to reload the graph)
  • VoxelGeneratorMultipassCB: Fixed voxel metadata wasn't preserved when outputting final blocks

Godot 4.4.stable.custom_build [4c311cbee] + Voxel Tools 1.4.0

04 Mar 00:34

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This is a custom Godot build from the 4.4-stable tag including the voxel module.

"template" versions are for exporting your game.
"double" versions support large world coordinates (export templates not provided).
"tracy" versions are instrumented for the Tracy profiler (see documentation).
If your target platform is not included, you may have to build it yourself for now.

For a list of changes, see Changelog
For more info about getting builds, see Documentation

Godot 4.3.stable.custom_build [77dcf97d8] + Voxel Tools 1.3.0

17 Aug 22:15

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This is a custom Godot build from the 4.3 branch including the voxel module.

"template" versions are for exporting your game.
"double" versions support large world coordinates (export templates not provided).
"tracy" versions are instrumented for the Tracy profiler (see documentation).
If your target platform is not included, you may have to build it yourself for now.

For a list of changes, see Changelog
For more info about getting builds, see Documentation

Godot 4.2.2.stable.custom_build [15073afe3] + Voxel Tools 1.2.0

20 Apr 18:32

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This is a custom Godot build from the 4.2 branch including the voxel module.

"template" versions are for exporting your game.
"double" versions support large world coordinates (export templates not provided).
"tracy" versions are instrumented for the Tracy profiler (see documentation).
If your target platform is not included, you may have to build it yourself for now.

For a list of changes, see Changelog
For more info about getting builds, see Documentation

Godot 4.1.4.rc.custom_build [2d3b2abcf] + Voxel Tools 1.1.0

30 Dec 18:32

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This is a custom Godot build from the 4.1 branch including the voxel module.

"editor" version are for development.
"template" versions are for exporting your game.
If your target platform is not included, you may have to build it yourself for now.

For a list of changes, see Changelog
For more info about getting builds, see Documentation