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@OlehSv OlehSv commented Dec 4, 2025

Google Maps implementation for flutter web is invoking rendering after each added marker to cluster. It is extremely non optimal, as result app is freezing for some time in case of significant number of markers (200+, but it is more obvious for 1k+) especially if they are using images instead of default icon.

As fix I am proposing to utilize method addItems of JS implementation instead of addMarker and render only as batch of markers are added.

I have tested new implementation with 3k markers and before it was freezed for 15-30 seconds, now it works without any freeze at all.

Fixes #179456

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@OlehSv OlehSv requested a review from mdebbar as a code owner December 4, 2025 16:41
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It looks like this pull request may not have tests. Please make sure to add tests or get an explicit test exemption before merging.

If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix?

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Code Review

This pull request introduces a significant performance improvement for marker clustering on the web by batching add and remove operations. Instead of re-rendering after each individual marker change, the changes are now grouped by cluster manager and applied in a single batch, followed by a single render call. This is achieved by introducing addItems and removeItems methods in ClusterManagersController and updating MarkersController to use them. The code in MarkersController has been refactored to support this, with _addMarker being split into a new _createMarker method for better code reuse. The changes look solid and directly address the performance issue described.

@stuartmorgan-g stuartmorgan-g added the triage-web Should be looked at in web triage label Dec 8, 2025
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Google Maps clustering is extremely slow for significant numbers (200+) of markers

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